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Matt Alt's avatar

A lot of memories here. I interned at Manga Entertainment's Chicago office in 1995, right out of college, when they were riding high on the success of GiTS's video sales. One of my tasks was watching screeners of new shows and rating them for potential among American audiences. There wasn't a lot out there at the time, and looking back, it's interesting seeing how their model of curating the next big hit was already outdated. The future lay in an "infinte scroll" of releasing everything the Japanese market was getting in realtime, ala Crunchyroll and other streaming services.

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canmom's avatar

This is absolutely fascinating. As much as I knew about the animation of GitS, I had no idea that the Western distributors were so involved in the production, or that that beloved realist style of Okiura and Inoue was specifically requested to appeal to foreign tastes. (Well played guys, you got this foreigner). Or that Oshii wasn't personally very invested in the manga, I figured it was to his taste! Definitely changes how I look at some of the adaptation decisions. What an incredible gamble though. That's got to go down in the market research hall of fame or something - reading your audience so well that you transform an entire medium.

It occurs to me that some similar call may be happening again now - Chainsaw Man's realist style was not popular in Japan, but Mappa were playing hard for prestige abroad, right? Though perhaps it didn't pay off as well this time...

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